Title Parallel algorithm of 3D wave-packet decomposition of seismic data: implementation and optimization for GPU
Authors Viktor Nikitin, Fredrik Andersson, Anton Duchkov
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Alternative Location http://dx.doi.org/10.1016/j..., Restricted Access
Publication Journal of Computational Science
Year 2012
Document type Article
Status Inpress
Quality controlled Yes
Language eng
Publisher Elsevier
Abstract English In this paper, we consider 3D wave-packet transform that is useful in 3D data processing. This transform is computationally intensive even though it has a computational complexity of O(N3 log N). Here we present its implementation on GPUs using NVIDIA CUDA technology. The code was tested on different types of graphical processors achieving the average speedup up to 46 times on Tesla M2050 compared to CPU sequential code. Also, we analyzed its scalability for several GPUs. The code was tested for processing synthetic seismic data set: data compression, de-noising, and interpolation.
Keywords GPU, Wave-packet decomposition, Seismic processing,
ISBN/ISSN/Other ISSN: 1877-7511 (online)

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