I am a phd student at the Mathematical Imaging Group (MIG), Lund University since September 2006 and my advisors are Kalle Åström and Fredrik Kahl. I do research on computer vision and applied mathematics. The overall aim of computer vision research is to make computers "see" and this can refer to any high-level vision-based activity such as recognizing faces, people, objects or using vision to navigate and avoid obstacles.
My current research is on 3D reconstruction and mapping from video sequences, the so called structure from motion problem. In particular I work with developing fast and numerically stable methods for solving systems of polynomial equations arising from such problems.
Below are two pictures from things I've played with: A point-cloud reconstruction of a toy dinosaur using a triangulation technique we are currently working on (left) and a sudoku puzzle which was solved by a vision based sudoku solver written in Matlab (right).