Non-commutative operator methods for equations of difference and
q-difference type
Student: Jakob Willborg, F96
Advisor: Sergei Silvestrov
Date Finished: 2003-12-11
Abstract: Non-commuting operators are of great interest in many different
disciplines e.g. applied physics and applied economics besides the
pure mathematics. One needs only to point to the
fact that some very fundamental theorems in quantum mechanics
involve the aspect of non-commuting operators to see the use of
this theory. Different generators and defining relations result in
different quantum mechanic interpretations. This thesis centers on
the application of operator methods for solving differential,
difference, q-difference and q,H-difference equations. Methods for
solving these equations are developed by considering the
commutation relations satisfied by the operators. First some
necessary notions are introduced and then a general and effective
operator method is presented to solve all of those different types
of equations. This operator method is expanded to all such
operator equations of order n with constant coefficients. The
nature of the operator commutation relations are studied and some
results e.g. reordering formulas, covariance commutation relations
and more or less explicit formulas for the powers of the operators
are presented. Examples are given of solutions to different
equations. Both homogenous equations and particular solutions of
the non-homogeneous equations are studied. The convergence of the
q-deformed difference equation is investigated in some detail with
the help of visualizations done numerically with a Matlab program.
Finally, D{q,H}-equations are investigated.

On-line handwriting recognition
Student: Jimmy Engström , D98
Advisor: Kalle Åström, Jari Sassi (Ericsson Mobile Platforms)
In cooperation with: Ericsson Mobile Platforms
Date Finished: 2003-12-11
Abstract: During the last 10 years, there has been a few commercial systems
that claims to give the user a 'pen and paper feeling'. Most of
these systems limited the alphabet to a predefined simpler one that
the user had to learn. The reason was mainly that both algorithms and
hardware was not developed enough to allow the user to write with the
alphabet she uses with pen and paper. During the last years, the market
of mobile computers and advanced cellular phones has basically exploded
and they are quite common now. When using these small devices, input
via keyboard is not usually an option, so good handwriting recognition
is increasingly important in this area.
This Masters Thesis focuses on the current research within On-line
handwriting
recognition (HWR). On line systems are more important in the case
of mobile computers, where the system can gain more information than
just the image of the text that off-line systems have to use. This makes
on-line systems more accurate. The thesis summarizes what methods that
are common right now, where the problems are and in what ways it is
possible
to deal with them. The evaluation was used as a guideline for the
implementation of a working prototype of an on-line HWR system
based on the Hidden Markov Model.

Modelling Images by a Sum of Parametric Models
Student: Jenny Folkesson, F98
Advisor: Kalle Åström, Matematikcentrum, Gustav Wallmark (Ludesi AB)
In cooperation with: Ludesi AB
Date Finished: 2003-12-12
Abstract: Two dimensional gel electrophoresis is the leading technology for
separating different proteins in biological samples. In the analysis of
2D gel electrophoresis images, some of the most vital
information are the locations and the volumes of the protein spots. In
this thesis, a method of modelling gel image surfaces that quantifies
the proteins and calculates their center coordinates is discussed and
implemented. An existing segmentation program is used to mark all the
protein spots. Thereafter parametric models are fitted to the spots. It
is an iterative scheme, where the largest spot is modelled then
subtracted from the image repeatedly until there are no spots
remaining. Then spots are added back and are refitted along with
neighboring spots, meaning every spot will be fitted at least twice. In
practice the result is a least squares fit of the parameters of the
parametric models to the entire image. The outcome is an artificial
image that closely resembles the real gel image. The results show that
the models can be used to accurately determine the volumes and the
coordinates of the proteins. By modelling the image the memory required
to store the image is reduced significantly, because there is only need
to store a few
parameters for every spot instead of every pixel in the image.

Wavelets as an Application of Non-commutative Operator Algebras
Student: Stefan Heimgård, E99
Advisor: Sergei Silvestrov
Date Finished: 2003-12-01
Abstract: In this thesis the theory of wavelets on the integers is developed by
considering non-commuting isometric operators on the space of all square
summable sequences and the commutation relations satisfied by them. The
discrete wavelet transform is defined in terms of those operators, and
an effective way to calculate the transform is derived.
Wavelets on the real line are briefly discussed and are connected to
discrete wavelets. Motivated by the strong connection between wavelet
theory and transfer operators, some different types of transfer
operators are examined. The theory is illustrated by a number of
concrete examples based on numerical simulations performed in Matlab
Wavelet Toolbox. A simple noise reduction and a simple compression
algorithm is developed involving, as the main ingredience, the discrete
wavelet transform.

Motion Capture for 3D Reconstruction Using Computer Vision
Student: Andreas Alptun,D98 and Daniel Christensen, D98
Advisor: Fredik Kahl, Henrik Stewenius
Date Finished: 2003-10-31
Abstract: 3D Animation is a hot topic in today's film industry. Almost every action
related movie uses 3D animated characters in one way or another, not to
mention the new game productions. Making these characters move in a smooth
and realistic way can be a difficult and time-consuming job. A motion
capture system gathers data for a character's movement in a sequence
without too much effort and supply data ready to import in a 3D Animation
program.
The purpose of this master's thesis is to construct a system like the one
proposed above. Low-priced web-cameras will be used for the motion
capture. A number of clearly
visible markers attached to the human body will be tracked in a three
dimensional space.
The position of each marker will be calculated and stored for every time
frame.
Our solution to this problem functioned well with test sequences but the
camera equipment available proved to be insufficient for this task.

The information in a photo taken by a lensless camera
Student: Martin de Maré, F98
Advisor: Kalle Åström, Fredrik Andersson
Date Finished: 2003-10-31
Abstract: The idea behind the work is to replace the lens, in a digital camera,
with computer processing. This opens the door to smaller and more
affordable
cameras as well as offer a way to bypass the limitations of optics.
A lensless camera is modeled assuming linear optics and the model is
verified
with real data. The inverse problem can be divided into the cases of
constant
depth and varying depth of the scene.
The inverse problem of constant depth is one of deconvolution and
several algorithms
of deconvolution are tested on real and synthetic data. The results are
limited
primarily by noise and by information loss at the borders.
A few approaches to the inverse problem of varying depth are presented
as well
as suggestions of how to retain the depth of the image including one
using the
wavelet transform. Some of approaches are tested on real data.
The model implies a new way of building cameras, even if the results are
in need of improvement.

Three-Dimensional Face Modelling and Analysis
Student: Karl Skoglund, D98
Advisor: Kalle Åström
Date Finished: 2003-10-08
Abstract: Denna rapport beskriver metoder för modellering av mänskliga ansiktens
form och struktur i tre dimensioner. Dessa modeller utgör grunden till
algoritmer för exempelvis segmentering och igenkänning; viktiga
användningsområden inom bildanalys.
Modellerna skapas utifrån en databas med 24 tredimensionella ansikten.
Data har insamlats med hjälp av en laserkamera. Innan ansiktena kan
användas för modellering och statistisk analys, måste de ges en gemensam
representation, en process som kallas registrering. Den metod som
beskrivs här använder nio manuellt placerade korresponderande punkter på
varje ansikte. Dessa används sedan som stöd för att automatiskt
registrera tusentals punkter. Det stora antalet korrespondenser gör att
modellerna kan återge ansikten med stor detaljrikedom.
Rapporten beskriver samtliga matematiska metoder, med utförliga
presentationer av de mest centrala delarna. Detta följs av en
beskrivning av de viktigaste detaljerna ur implementationen. Modellernas
möjligheter visas i applikationer såsom ansiktssyntes, automatisk
registrering och igenkänning i tvådimensionella bilder.
Resultaten är lovande, men data med högre kvalitet och kvantitet är
önskvärt. Ansiktssyntes och automatisk registrering kan utföras
tillfredställande, men algoritmen för igenkänning ger sämre resultat.
Orsaken till detta är främst en olämplig minimeringsmetod.
Avslutningsvis ges ett antal förslag på ut vidgningar och förbättringar
av detta arbete.

Area Based Stereo Vision
Student: Ulf Holmstedt, F96
Advisor: Anders Heyden
Date Finished: 2003-09-23
Abstract: Stereo vision has been a traditionally interesting and difficult problem
in the area of computer vision. In this text, several algorithms for
extraction of dense disparity maps are examined. A large issue with
these algorithms is the ability to handle real-world piecewise continous
surfaces. Using an algorithm which favours continuity while still
allowing sharp edges has been developed and employed with good results.
Other problems, such as low-texture environments are addressed using
multi-resolution schemes but at full resolution, thus keeping detail
loss at a minimum. A simple occlusion detection algorithm is run to
eliminate obvious bad matches in the final surface.

Planes, Homographies and Augmented Reality
Student: Björn Liljequist, F96
Advisor: Fredrik Kahl, Nicolas Guilbert
Date Finished: 2003-09-19
Abstract: An augmented reality system generates a composite view consisting of a
real scene combined with a virtual reality scene generated by the
computer. In order to perform augmented reality it is necessary to
estimate the camera movements for the studied image sequence. In this
thesis a system for estimating camera movements for image sequences
where the scene is known to contain significant planar structures is
presented. A rather thorough explanation of more or less all the steps
involved in the proposed augmented reality system is given as well as an
introduction to projective geometry. The system estimates plane induced
homographies relating detected corners in pairs of images and then
recovers camera movements based on these homographies. Non-linear
optimization techniques are used in order to enforce certain constraints
on the homographies and to handle the case of focal length varying
between images. The major part of the system is fully automatic though
initial manual input is required in order to set the scene coordinate
system, to identify the planes in the scene and to get an initial
estimate of the focal length.
Though not a prioritized subject of this thesis, it is also explained
how non-linear optimization techniques can be used to improve results
after the entire image sequence has been processed. It is explained how
to enforce constraints arising from known angles between planes in the
scene and how to limit the camera movement in order to favor smooth
solutions. The different features and techniques of the system are
evaluated mainly on a qualitative basis and results are generally
satisfying though the manual input is found to comprise a significant
source of error. The system is able to handle the case of focal length
changing during the sequence as well as new planes becoming dominant in
the scene.

Very low bit rate wireless video telephony using face coding
Student: Mikael Persson, D98
Advisor: Fredrik Kahl, Henrik Storm (Summus Inc.)
In cooperation with: Summus Inc.
Date Finished: 2003-09-05
Abstract: In this thesis a novel video telephony compression scheme is proposed,
implemented and discussed. The scheme generates
a talking head sequence from a head and shoulder video telephony
sequence. The generated talking head mimics the
facial expressions of the individual depicted in the head and shoulder
input sequence. The scheme is based on model
based coding and more specifically based on an eigenspace approach. The
model which is used to represent the objects
to be encoded is statistically derived as the principal components of a
training sequence depicting the individual
performing a wide range of facial expressions. The thesis introduces the
concept of eigenfeatures as used in video
compression and a method for encoding the facial expressions of the
talking head as a number of coefficients defining
a linear combination of the eigenfeatures. Using the proposed scheme
acceptable video telephony can be achieved at
data rates as low as 3-4 kBit/s.

Spherical Harmonics, Precomputed Radiance Transfer and Realtime
Radiosity in Computer Games
Student: Manne Öhrström, F97
Advisor: Fredrik Kahl
In cooperation with: Electronic Arts, London
Date Finished: 2003-09-05
Abstract: Soft shadows and interreflections can enhance the visual realism of a
scene by
giving an accurate perception of the interaction between objects and
light.
Unfortunately, to incorporate these elements in a computer games
rendering
pipeline has traditionally been too expensive. In this thesis, we
present a lighting
implementation that improves the rendering pipeline by including
self-shadows and
interreflections for dynamic objects. Our approach defines precomputed
elements
that store the radiance at selected scene locations. These elements are
called
Lightlets and they store incident radiance in a spherical harmonics
frequency
representation. Lightlets provide a lighting model compatible with
traditional
hardware shaders. Lightlets also makes it possible to manually alter
the incident
radiance in a point, thereby providing a powerful tool for light
editing.

Homogenisation of reaction-diffusion equations in porous media
Student: Anders Hansson, F98
Advisor: Magnus Fontes
In cooperation with: Comsol AB, Stockholm
Date Finished: 2003-08-25
Abstract: A reaction-diffusion equation arising from the analysis of porous
electrodes of electrochemical cells is considered. The mathematical
challenges are that the current-overvoltage dependence is exponential
(Butler-Volmer kinetics), and that the solution domain is perforated.
This latter fact poses a serious impediment to numerical treatment in so
far as the finite-element method would require a very large number of
elements to yield accurate solutions in representative cases. Using a
homogenisation pro-cess based on asymptotic expansions, we derive a
homogeneous model, which describes the large-scale behaviour of the
electrode and is accessible with today's computing resources. The thesis
also includes existence and uniqueness theorems for the
reaction-diffusion problem before homogenisation.

Mass Flow Calculation and Characterization of Turbulent Gas Emissions
Imaged by Gas Correlation Spectroscopy
Student: Björn Ardö, F98
Advisor: Kalle Åström, Hans Edner (Atomfysik), Tomas
Christiansson (GasOptics AB)
Date Finished: 2003-09-02
Abstract: The aim of this thesis is to calculate the total mass flux of gas leaks
filmed by a gas correlation camera. The gas used was ethene released from
a hose, resulting in a turbulent jet. Methods to find the source of the
leak in the gas image and to characterize the main shape of it have been
developed and tested with good results. One method using block matching in
time with a Markov field was evaluated with promising, but not fully
satisfying, results. A method that tries to generalize the existing method
used in lidar measurements was developed and tested. This method has not
yet proven to be usable.

Automatic object reconstruction from turntable sequences.
Student: Rikard Stymne, F94 and Magnus Mathiasson, F97
Advisor: Magnus Oskarsson, Kalle Åström
Date Finished: 2003-06-12
Abstract: In this thesis an automatic system for 3D reconstruction of real objects
is presented. The objects are placed on a turntable and filmed while
rotating. Possible applications include CAD and production of animations
and computer games.
The only input to the system is the image sequence (in jpeg format) from
the camera and the output
is a 3D model (in VRML format). No camera calibration, no user
interaction and no special equipment is needed. Features on the object
are tracked. The camera parameters are then determined by using a method
based on fitting conics to the paths of the features. All such conics
lie on planes perpendicular to the rotation axis and the geometry of
this single axis motion can be recovered unambiguously given at least
three conics. The complete 3D structure may be determined to within a
two parameter family and a solution to escape this ambiguity is
proposed.
When the geometry of the arrangement is completely known, the
construction of the 3D model can begin. First a volumetric model (a
representation of what parts of space are inside the object and what are
not) is generated by an algorithm using the silhouettes of the object.
This model is transformed to a surface model by an algorithm generating
a triangle mesh covering it. The last step is to apply texture to the
model. This is done by taking small segments of the images in the
sequence and placing them on the surface.
A number of image sequences were produced to test the system. The result
shows that the quality of
the resulting models is promising but many requirements must be met for
the system to work. For example the lighting must be good and the object
can not be too smooth and uniform in colour.
Populärvetenskaplig beskrivning i pdf

Detection of gesture paths using stereoscopic vision
Student: Ludvig Linge, D98, and Karl-Anders Johansson, E98
Advisor: Henrik Stewenius, Fredrik Kahl
Date Finished: 2003-06-12
Abstract: This thesis presents a method, as well as a prototype system, for
detecting and identifying hand gestures from a sequence of discrete
motions in 3D using ordinary web cameras for stereoscopic
vision. The system does not require the user to wear any supporting
equipment such as specialized gloves, nor does it require any expensive
hardware. The problem is broken down into gesture detec-tion,
triangulation, stereo correlation, object tracking, image segmentation
and image correction.
Example applications are developed to evaluate the performance of the
method and the prototype system. It is concluded that the example
applications and the proposed system perform satisfactory in a
controlled indoor environment.

Quantification of Myocardial Deformation Using Phase Contrast
Magnetic Resonance Imaging
Student: Erik Bergvall, F99
Advisor: Fredrik Andersson, Gunnar Sparr,
Peter Cain (Klinisk fysiologi), Håkan Arheden (Klinisk fysiologi)
In cooperation with: Klinisk fysiologi, Lund University
Date Finished: 2003-06-10
Abstract: In this thesis a method for estimating two-dimensional myocardial
kinematics is investigated. This method, named Fourier tracking, uses
data from phase contrast magnetic resonance imaging providing velocity
vector fields. Position calculation by integrating the velocity field is
a difficult task due to the presence of noise and the fact that
spatio-temporal resolution is limited. As the heart cycle is periodic,
Fourier techniques are used for analysis. Integration of velocity data
is made in the frequency domain by an iterative scheme. The method has
been implemented and compared to a common differential equation solver
with almost identical result. A key difference is the execution time of
the methods where Fourier tracking is significantly faster. A
preliminary validation versus data acquired by tagged magnetic resonance
imaging has been made showing good results. The method extends naturally
to three-dimensional motion analysis and the rapid development of
magnetic resonance imaging technology will further increase the
potential for clinical use.

High Resolution Methods for Laser Bathymetry
Student: Claes Johannesson, F98
Advisor: Kalle Åström, Fredrik Andersson,, Andreas Axelsson (AHAB)
In cooperation with: AHAB
Date Finished: 2003-05-15
Abstract: I detta examensarbete har en ny metod för djupbestämning utifrån
vågformer från laserbatymetrisystem utvecklats och testats.
De vågformspulser som erhålles från bottenreflektioner kan lämpligen
modelleras med viktade histogram över djupfördelningen kring mätområdet.
Utifrån strukturen hos dessa histogram har ett linjärt ekvationssystem
härletts för rekonstruktion av bottennivån. Tidigare metoder har använt
ett distinkt värde hos varje mätning för bestämning av ett djup, medan
ovanstående metodik istället dels kopplar samman de olika mätningarna
och dels utnyttjar mer än ett värde i varje mätning. Förhoppningsvis kan
detta användas för robustare rekonstruktion samt förhöjd upplösning.
Modelleringar har gjorts främst på tvådimensionella bottnar men även, i
mindre omfattning, på tredimensionella. Resultaten är lovande och
metoden verkar både robust och ge hög upplösning. Det återstår dock
vidare utveckling och utvärdering innan en definitiv slutsats om
metodens praktiska användbarhet kan dras.

Facedetection and determination of orientation of digital images.
Student: Josefin Ripa, E97
Advisor: Kalle Åström, Olof Barr, Anders Eriksson
Date Finished: 2003-04-14
Abstract: Digitalkameran har idag ersatt den vanliga kameran i många fall.
Det finns därför anledning att se över vilka metoder som kan vara
av intresse i hanteringen av databaser med digitala bilder.
I det här examensarbetet studeras två olika uppgifter: Automatisk
rättvändning av bilder och ansiktsdetektion.
Båda dessa problem går under konceptet
klassifikation. I arbetet har stödvektormaskiner (SVM) och
förstärkningsalgoritmer (boosting) använts för att konstruera
klassificerare.
Flera sådana klassificerare används i tillsammans i en
kaskad för att detektera ansikten.
Algoritmen studerar delbilder av olika storlek och position.
Varje sådan delbild klassificeras sedan som ansikte eller icke-ansikte.
Algoritmerna har utvärderats på några exempelsamlingar
där ansiktenas antal och position varit kända.
Utvärderingen har gett lovande resultat.

Automatic Positioning of Landmarks for Shape Analysis
Student: Johan Karlsson, D98
Advisor: Anders Ericsson, Kalle Åström
Date Finished: 2003-02-14
Abstract: Shape segmentation and shape analysis is an interesting and promising
research area with applications in various fields, for example medical
image analysis. The usual way of building a model of the shape of some
set of objects is to start by placing a number of corresponding
landmarks on the shapes. Then the shapes can be analyzed based on the
modes of variation of these landmarks. Recently different methods have
emerged for placing such landmarks automatically and in some sense
optimally. This masters thesis concerns the implementation of algorithms
flr automatic landmark placement in 2D and 3D in Matlab.
Correspondences between landmarks is achieved by optimizing the
parameterizations of the shapes (and thereby the positions of the
landmarks) and evaluating the resulting models by looking at the
variances of the modes of variation. The algorithms are tested on real
data and it is shown that the resulting models are better than models
built from equally spaced landmarks and in some aspects better than
models built by hand.
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